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Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
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How-To Geek on MSNProcedurally-Generated Games Offer Endless Fun and Infinite Replayability
Plenty of games try to offer endless entertainment, but procedurally generated games are the only ones that succeed.
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you're able to fight your way past its keepers.
“I think procedural just inherently implies some level of context. When you present someone with something procedural, they can start working backwards through that procedure,” Brice says.
Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR experiences.
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GTA 6 may have procedural object generation - MSN
If GTA 6 does have procedural object generation tech, what will it really mean? The tech allows objects to be generated differently each time, which some have suggested would add variety and ...
Developer HZ3 Software wanted to make a procedural 2D adventure game inspired by infamous freeware classic “Yume Nikki,” with the central concept of the player entering phone numbers ad ...
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