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The growth of computer chess technology also highlighted the advances in the field of artificial intelligence, the branch of science focused on building machines that can mimic human thinking.
Twenty-four years ago on Monday, a world chess champion came up against a force too great to overcome: a computer. Garry Kasparov lost the first game of a six-game match on February 10, 1996 ...
On this day in tech history, the Deep Blue chess computer became the first machine to win a game against a reigning world champion under regular tournament time controls.
Offbeat mock-doc in which chess fanatics descend on a hotel for a weekend to pit their rival computer programs against each other.
The drawback of this approach went on spectacular display last year in a computer-versus-computer match in the Netherlands pitting a strong PC-based commercial chess program called Shredder ...
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