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Conversely, the most important aspect of concept art is in the most technical and specific art, referred to as model sheets, ...
Game Rant spoke to Kroener about his open development philosophy, transitioning from 2D to 3D, the importance of community, the IndieLand experience, his past in speedrunning, level design, and ...
YoYo Games launched GameMaker Studio 2 on macOS this week, bringing the popular multiplatform 2D game development engine to the Mac for the first time.
It includes five state-of-the-art classrooms built around delivering hands-on curriculum in game design, 2D and 3D animation, and digital design. Students learn on the same hardware and software ...
I follow entirely too many game developers and dev communities on social media, and the main reason for that is that I keep ...
Finally, a mainline game where you get to play as Zelda. This phenomenal twist on the classic 2D Zelda formula brought Breath of the Wild's "see everything, do anything" design philosophy to the ...